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Jamie Gibson
Jamie has been working as a graphic designer and freelance illustrator for over 16 years. He earned a Bachelor's Degree in Multimedia & Communications and has been involved in industries such as medical, technology and video gaming. With over 10 years of 3D experience, he recently began work on an independant video game titled R.A.T.S. (Rodent Army Training Simulator) for release on Steam in 2012. He has helped train numerous 3D artists and has an extensive background in modeling, unwrapping, texturing, rigging and animating. His past work has been featured in publications such as Game Informer and PC Gaming and he has won several awards for design excellence.
Applications: Autodesk 3ds Max, Adobe Photoshop, Autodesk Mudbox
Creative Fields: Game Design, 3D Animation, 3D Modeling, 3D Texturing, 2D Animation
City: CrestviewPersonal Site: http://www.ratsarmy.com
Location: USAWork URL: http://www.ratsarmy.com/
Experience: 16 years, 11 monthsFacebook:
Employer: SelfTwitter:
Title: Magic Stone StudiosLinkedIN:
Status: AvailableOther:
title: Texturing in Mudbox Part 1
price: FREE
start date: Apr 5, 2012
followers: 26
total comments: 3
applications: Autodesk Mudbox, Adobe Photoshop, Autodesk 3ds Max, UDK (Unreal Development)
Mudbox: Setting up the tools. Managing UV space. Managing our layers. Techniques on various surfaces such as worn metal, plastic and cloth. Overcoming system limitations. Maintaining an even look and feel. Photoshop: Managing our output from Mudbox. Fine tuning the results. Combining files for optimal disk usage. Exporting the right formats 3DSMax: Setting up the model for combining multiple textures into one material. Managing multiple UV channels. Exporting the proper format. UDK: Advanced technique for combining four materials into one material using multiple UV channels, effectively creating a highly detailed asset using only one draw-call.
title: Modeling a custom weapon in 3ds Max
price: FREE
start date: Feb 21, 2012
followers: 14
total comments: 7
applications: Adobe Photoshop, Autodesk 3ds Max