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Posted By: Andre Cook   |   Nov 18, 2009
Field: 3D Modeling
Need help converting a 3ds Max file ( .max ) into OpenGL ES vertex float data
Can anyone help me convert a 3D model of 3ds max iPhone into "OpenGL vertex float data"? Ultimately I would like to import this 3D model into the GLGravity sample code project by editing the "teapot.h" file.
 
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