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This is a WIP of my current FN SCAR mk17. Modo was used to model high poly version and also the "low" poly version. Texturing was also done mostly in Modo.

What you see below is the "low" poly version, it is meant for next generation platform(i.e. Playstation 4). It is 16,776 triangles, modeled with animation in mind. I'll post more updates soon.

higher resolution version: http://img197.imageshack.us/img197/1604/scarprofile.jpg

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Quality modeling and render...how long did this take in modo!!