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  • Concept
  • Illustration
  • Figure Drawing
  • Lucidity
  • Graphic Design & UI

After completing my B.F.A: Drawing and Painting, I went to work for Blizzard Entertainment. There I've been exposed to a number of roles (Game Master/Quality Assurance Analyst/Technical Artist/Illustrator/User Experience Designer), all of which has built upon my experience with:
Adobe Photoshop, Adobe Illustrator, Oil Paint (virtually all traditional media), HTML5, CSS3, jQuery, JavaScript, Axure RP, Microsoft suite, User Experience Design.

It is my belief as well as my employers; that in any field within the technology sector, if you are not learning and growing, you will become irrelevant. Thus it is my aim, as shown above, that I continue to learn, and leverage my existing expertise in Art, Design, and Technology to reach the best experiential and visual solutions possible.

I love technology, I love art, I love to learn.


Applications: Adobe Photoshop, Adobe Illustrator, HTML and CSS, Javascript and Jquery, Corel Painter
Creative Fields:Concept Art, UI / UX Design, Fantasy Art, Illustration, Traditional Painting
City: Mission ViejoPersonal Site: http://lorenzominaca.com/
Location: USAWork URL: http://us.blizzard.com/en-us/
Experience: 7 years, 3 monthsFacebook:
Employer: Blizzard Entertainment Inc.Twitter: https://twitter.com/AncientSources
Title: Associate UX DesignerLinkedIN: http://www.linkedin.com/pub/lorenzo-minaca/12/b14/76
Status: Fulltime EmployedOther:
Thanks for your enthusiasm! I did a tutorial here of how Elemental Flames was created, it might be of interest to you :) http://fc02.deviantart.net/fs70/f/2011/116/0/b/elemental_flames_process_by_ancientsources-d3ez322.jpg
 
Brilliant! Would love to use one or two for tutorials in classes I teach!
 
lOve it_ Master_!
 
amazing_
 
Love seeing your new work!
 
Amazing work Lorenzo. Love the Blizzard stuff. Big fan of their games.
 
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