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  • Hoverchase
  • Autumn
  • Vivarium

With a background in architectural visualisation, I have learned to use 3D software packages to create photorealistic renders of architectural exteriors and interiors. In the last 2 years I have expanded from this to create animations for TV, film and video games
.
This involves character design, modelling, texturing, lighting and animation, digital set creation,
and a general understanding of the visual effects processes. I love learning new software and tools, and I'm always looking to the next project to make even better than the last.


Applications: Autodesk 3ds Max, Autodesk Mudbox, Adobe After Effects, Adobe Photoshop, Vray
Creative Fields: 3D Modeling, 3D Texturing, 3D Animation, Interactive, Visual Effects
City: Personal Site: http://www.engine-house.co.uk
Location: GBR Work URL:
Experience: Not defined Facebook:
Employer: Twitter:
Title: LinkedIN: http://www.linkedin.com/profile/view?id=108736079&trk=tab_pro
Status: Other:
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