Currently working as an artist at Valve Software here in Washington. I was previously living in New Zealand working at Weta Digital on movies such as Avatar, Lovely Bones, Tin Tin....
Started work as an BioMedical Animator than later moved into movies. After being burned out from that :) I switched on over to games. In the past I've emphasized in texturing/shading, but now I do a little bit of it all.
Applications: Autodesk Maya, mental Ray, Zbrush, Autodesk Mudbox, Adobe Photoshop
Creative Fields:3D Texturing, Character Design, Film, Game Design, Visual Effects
|City: Seattle||Personal Site:|
|Location: USA||Work URL:|
|Experience: 9 years, 4 months||Facebook:|
|Employer: Valve Software||Twitter:|