University of Belgrade – Art History
2009 - present
Main courses: European Romanesque and Gothic Architecture, Renaissance Art, Baroque, Modern Art, Byzantine History and Architecture.
Chiron School for Creative Technologies – Autodesk Authorized Training Center
2006 - 2008
Courses: Autodesk Maya Essentials, Maya 3D Modeling, Maya Rendering, Maya Rigging, Maya Character Animation, Pixar RenderMan.
Dunav Film – Film Academy
2001 - 2003
Main courses: Traditional Animation, Computer Animation, Film and Television Directing, Art History, Drawing and Painting, Art Direction.
Architectural technical school
1997 - 2001
Courses: architectural and civil engineering, urban planning and design.
Autodesk Maya Advanced skill level
Pixar Renderman Basic
Autodesk Mudbox Basic
Pixologic ZBrush Intermediate
Autodesk Softimage|XSI Basic
Maxon Bodypaint 3D Basic
Adobe Photoshop Expert
SideFX Houdini Basic
Paprikari Enterprise Ltd. ( 2008 – present )
Texture Artist, Concept Artist, Environment Artist, Matte Painter.
Mostly working with UV mapping, shading and texture painting tasks, but also lighting and modelling.
Telic ( 2007 – 2008 )
Texture Artist, Concept Artist, Character Animator.
Open Studio ( former Studio Helium) ( 2005 – 2007 )
A prominent visual and special effects studio largely for television and film production and postproduction situated in Belgrade.
Notable clients include Leo Burnett, Nestle, Pepsi.
Texture Artist, Lightning Artist, Modeller.
Other Related Experience:
Developed and designed characters and created storyboards, concept art, comics for a number of freelance projects.
Participated in the International Comics Showroom Contests.
Hobbies: Illustration, Drawing and Sketching, Photography.
Expose 8 – Finest digital art in the known universe. 2010, Ballistic Publishing, ISBN 978-1-921002-83-0
Digital Art Masters 6. 2011, 3Dtotal.
Photoshop for 3D. 2011, 3DTotal
3D World Magazine, 3D Creative, Render Out, Animation Today.
Various articles and tutorials on texture painting, lightning and rendering.
Applications: Autodesk Maya, Adobe Photoshop, Autodesk Softimage, Zbrush, Houdini
Creative Fields:Matte Painting, 3D Animation, 3D Modeling, Fantasy Art, Digital Art
|City: Belgrade||Personal Site: www.inbitwin.com|
|Location: SRB||Work URL: www.inbitwin.com|
|Experience: 9 years, 1 month||Facebook: http://www.paprikari.com/|
|Employer: Paprikari Enterprise Ltd.||Twitter:|
|Status: Fulltime Employed||Other:|