A while ago I started what my friend coined as "the drawer of inspiration." Every time I found something I "liked" I would toss it in the old metal cabinet by by the door. Eventually that turned into a wall of inspiration made up of everything from flyers I found near the local watering hole in Hollywood to direct marketing pieces laying around the post office. Recently I found this virtual wall of inspiration while cleaning up some of my design bookmarks and I thought I would share it with you all. It turns out that the guys at Abduzeedo ...
Tag archives: concept
Andrew Kim recently joined Filter Foundry as new Pro Member and uploaded some amazing Concept Art for everyone to check out and appreciate. Some of his work includes concept art for God for War 3, Uncharted 2 and Bioshock.
Currently located in Los Angeles, CA, Andrew graduated from Art Center College of Design in '02. Previous projects include Turning Point, Hoodwinked II, Tinker Bell, Saboteur, Mercenaries, After Burner, and more.
Take a look at his PAD and give this amazing artist some credit guys:
Also, check out this cool video we found on YouTube that ...
Artem is a 3D artist specializing in game development and recently Joined Filter Foundry as new PRO member.
We are proud to have him onboard as one of the worlds most established concept and 3D artist in Vehcile design. Check out his PAD and see for yourself. Currently employed at Blizzard Entertainment on the Next-Gen MMO team he previously worked for Bungie and Terminal Reality.
Artem has been creating 3D assets since 2001, experimenting with various applications until eventually working into 3DS Max 3 and been using 3DS Max ever since. He has been part of development teams in the ...